FlexibleBehavior class: More on reuse and Behaviors Posted By Bob Bartholomay under Silverlight.

A recent post explained how encapsulating functionality (e.g. Animations, etc) into a Behavior promoted reuse in that once this functionality is encapsulated into a Behavior, it can then easily be applied to multiple Controls in various projects by a designer using Blend (remember “write once run anywhere”!) Thinking deeper I thought: “That’s not really as […]

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The Seeker Version 4: Dependency Properties and Animation

Live example: http://www.adefwebserver.com/Richard/TheSeekerSiteV4/Default.html I made a lot of changes to  The Seeker, but probably the most important technically is the addition of Dependency Properties and more specifically Dependency Properties to support Animation. The Simulation First I’ll describe the changes to what goes on in ooNaWorld, where everything and everybody is an ooNaThing, or will be […]

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