Tag Archives: Games

Flixel for Silverlight

Flixel for Silverlight is a port of the popular Flixel ActionScript game library to Silverlight 3. Most Flixel games will eventually be able to be converted to Silverlight simply by converting the original ActionScript syntax to C#. You can see … Continue reading

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SilverMap – A Silverlight Game Tile Map and Editor

I am happy to announce that I have uploaded a new project called SilverMap to CodePlex. SilverMap is a tile map control for Silverlight games that uses layered maps where the higher layers are drawn over the lower ones. In … Continue reading

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Create comics online in few easy steps with SilverLight

Create comics online in few easy steps Test it here

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SilverSprite – porting XNA games to Silverlight

from Silverlight Blog Bill Reiss has released SilverSprite which allows you to port XNA games without code changes to Silverlight 3. Sounds great and it seems to be getting some attention in the silverlight community. Below is a video and some … Continue reading

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Interactivity without code!

Add animation, navigation and interactivity to your projects without writing code. Developers are able to encapsulate pieces of interactivity into reusable Behaviors that can then be utilized within Expression Blend. A Behavior is added to an element through drag and … Continue reading

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Great video about creating Silverlight graphics

Found a great video about creating your own pixel shaders and other graphics tools using Silverlight 3.0. Head over to http://videos.visitmix.com/MIX09/T17F, use the Zune Video, it will play in your Windows Media player, for some reason the WMV link isn’t … Continue reading

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Sudoku in Silverlight

You know how it is, you learn a skill (Programming in my case) because you see the results of others. Looking at the fruits of their labors, you say, “wow! I want to be able to do that.” So you … Continue reading

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Silverlight Game Engine Anyone

Any good game development platform needs a game engine to extract away some of the repetitive, less exciting work required to build a game. I have been wondering if anyone would build such an engine for Silverilght.  Well, someone is/has. … Continue reading

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